Erlang UDP Server and C++ SFML Client
Introduction This week I’ve decided to see how well an Erlang UDP Server plays with other languages such as C++. This is to test a current theory of mine which is that Erlang could be used to create a great server for a multiplayer game. My theory is based on Erlang’s concurrent nature and its past in telecoms and uptime. The language was designed to handle millions of concurrent users/processes so it should be more than equipped for a small multiplayer game.